BIG-GAME is a design studio founded in 2004 by Grégoire Jeanmonod (CH), Elric Petit (BE) and Augustin Scott de Martinville (FR). Currently based in Lausanne, BIG-GAME develops furniture, lighting and objects for companies such as Karimoku, Moustache or Galerie Kreo. The trio, who like the terms “descriptive geometry” and “economy of means” when talking about their work, won the Swiss Federal Design Award in 2006 and 2010.
Their work has been acquired by the Museum fur Gestaltung (CH), the Musée du Grand-Hornu (BE), and Centre Georges Pompidou (FR), to name a few. Their first solo museum exhibition in 2008 at the Musée du Grand-Hornu in Belgium was accompanied by a monograph published by Stichting Kunstboek. In addition to their studio work, the members of BIG-GAME also teach design at ECAL / Ecole Cantonale d'art de Lausanne.